Fine-tuned the breathing algorithm.

This commit is contained in:
John Shaver 2018-12-12 12:23:44 -08:00
parent cd2198c411
commit dc4d7b5886

View file

@ -41,19 +41,25 @@ let render = setInterval(() => {
if(ledRed.digitalRead()) { if(ledRed.digitalRead()) {
return ledRed.digitalWrite(0); return ledRed.digitalWrite(0);
} }
return ledGreen.hardwarePwmWrite(HZ, getBrightness(Date.now())); if(!ledGreen.digitalRead()) {
return ledGreen.digitalWrite(1);
}
//Commenting out. Probably don't need breathing on green leds
//return ledGreen.hardwarePwmWrite(HZ, getBrightness(Date.now()));
break; break;
} }
}, 50); }, 50);
function getBrightness(x) { function getBrightness(x) {
return Math.floor(breathingCurve(x, 3000, 1000000, 100000)); return Math.floor(breathingCurve(x, 5000, 100000, 1000000));
} }
function breathingCurve(x, interval = 3000, max, min) { function breathingCurve(x, interval = 3000, min, max) {
let t = (x)/interval; let t = x * Math.PI/(interval/2);
let y = (Math.sin(t) + 1)/2; let y = Math.sin(t + Math.sin(t) * 0.2);
return ((max-min) * y) + min; let untranslatedY = Math.sin(t + Math.sin(t) * 0.25);
y = (untranslatedY + 1)/2;
return y * (max - min) + min;
} }
function splitAtMidnight(arr) { function splitAtMidnight(arr) {