The player now moves! (in one direction only)
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1 changed files with 7 additions and 1 deletions
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@ -27,6 +27,12 @@ import GLOBALS exposing (character_radius)
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render : Model -> Svg msg
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render model =
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let
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x =
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Tuple.first model.player.location
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y =
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Tuple.second model.player.location
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cycleTime =
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500
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@ -42,7 +48,7 @@ render model =
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else
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frameCount
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in
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pacman ( 250, 450 ) (degrees openness)
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pacman ( x, y ) (degrees openness)
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pacman : Point -> Float -> Svg msg
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